

His Triad brethren may be a pack of violent thugs and psychopaths, but they have strong codes about loyalty and family, and they care far more about Wei's well-being than his police commanders. It's set in a huge urban sandbox that the player navigates on foot and in vehicles, it tells a crime story through a series of fetch-quests and, yes, there are a ton of mini-games, side missions, car chases, gun battles and fist fights.Īs Wei works his way up the Triad ranks, he becomes more valuable as a police asset, but he also becomes attached to the criminals he's essentially trying to bring down. To put it bluntly, Sleeping Dogs owes a huge debt of influence to the Grand Theft Auto series. If the plot set-up in Sleeping Dogs sounds a little tried and tested, then the gaming structure that houses it will strike readers as even more so. What Wei's new Triad mates don't know is that their newfound muscleman is an undercover cop, tasked with bringing down their criminal organisation from within.

Wei asks if Jackie can get him some work, and before you know it, Wei's collecting protection money from market stall owners, stealing and selling cars and beating up rival gang members with a tyre iron. Things kick off with Wei being thrown in a holding cell for selling narcotics and while there, he bumps into Jackie, a childhood mate who is languishing down the bottom end of the food chain in the local Triads. Sleeping Dogs tells the story of Wei Shen, a Hong Kong bruiser who has just returned to his hometown after a lengthy stint in the US. But if you're able to stop picking at its component parts and just appreciate Sleeping Dogs as a whole, you'll most likely find that it's one of the most thrilling and consistently enjoyable games of 2012. Here is a game that sounds like a cocktail of movie tropes and game mechanics that have been reheated and refried so many times that you can practically smell grease on them. For proof of this, one need look no further than Sleeping Dogs, United Front's love-letter to Hong Kong action movies' late 1980s heyday. S ometimes, it's not what you do, but how you do it that counts.
